E2M4: Enclave (Cleimos)

E2M4: Enclave is the fourth map of Cleimos. It was designed by Rand and Steven Phares.

It was adapted into MAP06 of Cleimos 2.

Other points of interest
To get the blue key, go west from the central octagonal room, down the lifts and along the corridor to the north. You will enter a room with some shotgun guys and a berserk to the south. Getting the berserk opens up a corridor to the north leading to a teleporter. This teleporter takes you to the blue key room. The switch in the south of this room opens up a door back to normal territory.

Secrets

 * 1) The room containing the plasma rifle en route to the yellow key counts as a secret and is impossible to miss. (sector 53)
 * 2) The door to the south of #1 counts as a secret and is impossible to miss. (sector 55)
 * 3) In the centre of the maze leading to #1 is a room containing six health bonuses, six armor bonuses, a backpack, a chainsaw, and a light amplification visor. This room can be accessed via a door on its north side (the wall texture is different). (sector 93)
 * 4) First get the blue key (see above).  Now go through the blue door to the west and drop into the nukage.  There is a secret door to the east (next ot the entrance to this room) leading to a stimpack and a radiation shielding suit.  There is also a door to a room with a backpack, a megaarmor, and two switches.  One opens a door to the south, the other reveals a switch in the room to the south, which raises the steps to the nearby BFG9000. (sector 121)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on July 24, 2023.

Player spawns
This level contains ten spawn points:
 * 1) facing south. (thing 322)
 * 2) facing north. (thing 323)
 * 3) facing south. (thing 324)
 * 4) facing east. (thing 325)
 * 5) facing north. (thing 326)
 * 6) facing east. (thing 327)
 * 7) facing west. (thing 328)
 * 8) facing south. (thing 329)
 * 9) facing west. (thing 330)
 * 10) facing east. (thing 331)

Things
This level contains the following numbers of things per skill level: